Spline

站酷

Behance

2025

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My interest in design began with my love for painting as a child. In different artworks, the same subject can have varying lighting, shapes, and expressions, showcasing a rich diversity of colors and forms. When I was in elementary school, Sai Er Hao was very popular, and I designed a game to capture bacteria, inspired by its interface, which became a trend during free time in P.E. class. These experiences sparked my early interest in design.

I believe in learning through practice. In university, I created illustrations and murals, worked part-time in various design jobs, and participated in competitions, which helped me solidify my career direction in UI/UX design.

After graduation, I worked with companies across various industries such as military, AI, FMCG, and film. I specialized in UI/UX design, with experience in illustration, graphic design, branding, product design, and multimedia interaction. I also have experience with PRD documentation, requirement analysis, and prototyping.

My passion for design lies in the process of exploring logic, details, and emotions while creating products. This journey led me to realize the importance of industry trends. UI design, combined with different industries, should provide added value to products and empower businesses. The development of the industry directly influences my career path.

My design philosophy is: People-oriented and market-driven.

People-oriented means focusing not only on usability but also on building trust between the product and the user, with emotional and human-centered design. Market-driven means aligning design with market demands, policies, and emotions to create universally “good” products.